Silicon Spectrum, Inc.

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3D Pixel Shaders

 
   

As a further option, the legacy 3D support can be exchanged for a pixel shader implementation based on Pixel shader 1.0 technology. This allows for DirectX 8 compatibility. The default operation is to behave like a T2R4 3D pipeline, however, the functionality can be changed by downloading new pixel shaders into the core.

We offer Driver solutions for:

  • Microsoft Windows: Direct X and OpenGL
  • Linux
  • Others